Fioretti, Guido (2009): Utility, games, and narratives.
Download (261Kb) | Preview
This paper provides a general overview of theories and tools to model individual and collective decision-making. In particular, stress is laid on the interaction of several decision-makers.
A substantial part of this paper is devoted to utility maximization and its application to collective decision-making, Game Theory. However, the pitfalls of utility maximization are thoroughly discussed, and the radically alternative approach of viewing decision-making as constructing narratives is presented with its emerging computational tools.
|Item Type:||MPRA Paper|
|Original Title:||Utility, games, and narratives|
|Keywords:||Interactions, Collective Decision-Making|
|Subjects:||C - Mathematical and Quantitative Methods > C7 - Game Theory and Bargaining Theory > C79 - Other
D - Microeconomics > D7 - Analysis of Collective Decision-Making > D79 - Other
|Depositing User:||Guido Fioretti|
|Date Deposited:||27. Aug 2009 12:18|
|Last Modified:||19. Feb 2013 09:41|
Guido Fioretti: Evidence Theory as a Procedure for Handling Novel Events. Metroeconomica, 60 (2) 2009: 283--301.
Guido Fioretti: Either, Or. Exploration of an emerging decision theory. Working paper available SSRN.
Teuvo Kohonen: Self-Organization and Associative Memory. Berlin-Heidelberg, Springer 1989.
George Lakoff: Women, Fire, and Dangerous Things. Chicago, The University of Chicago Press 1987.
David A. Lane and Robert R. Maxfield: Ontological Uncertainty and Innovation. Journal of Evolutionary Economics, 15 (1) 2005: 3--50.
Bertrand W. Russell: Common Sense and Nuclear Warfare. London, George Allen and Unwin, 1959.
Glenn Shafer: A Mathematical Theory of Evidence. Princeton, Princeton University Press 1976.
Paul Slovic and Sarah Lichtenstein (eds.): The Construction of Preference. Cambridge, Cambridge University Press 2006.
Paul Thagard: Coherence in Thought and Action. Cambridge (MA), The MIT Press 2000.