<mods:mods xsi:schemaLocation="http://www.loc.gov/mods/v3 http://www.loc.gov/standards/mods/v3/mods-3-3.xsd" version="3.3" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:mods="http://www.loc.gov/mods/v3"><mods:titleInfo><mods:title>Perfect correlated equilibria in stopping games</mods:title></mods:titleInfo><mods:name type="personal"><mods:namePart type="given">Yuval</mods:namePart><mods:namePart type="family">Heller</mods:namePart><mods:role><mods:roleTerm type="text">author</mods:roleTerm></mods:role></mods:name><mods:abstract>We prove that every undiscounted multi-player stopping game in discrete time admits an approximate correlated equilibrium. Moreover, the equilibrium has five appealing properties: (1) “Trembling-hand” perfectness - players do not use non-credible threats; (2) Normal-form correlation - communication is required only before the game starts; (3) Uniformness - it is an approximate equilibrium in any long enough finite-horizon game and in any discounted game with high enough discount factor; (4) Universal correlation device -the device does not depend on the specific parameters of the game. (5) Canonical - the signal each player receives is equivalent to the strategy he plays in equilibrium.</mods:abstract><mods:classification authority="lcc">C73 - Stochastic and Dynamic Games ; Evolutionary Games ; Repeated Games</mods:classification><mods:originInfo><mods:dateIssued encoding="iso8601">2009-06-10</mods:dateIssued></mods:originInfo><mods:genre>MPRA Paper</mods:genre></mods:mods>