Logo
Munich Personal RePEc Archive

The revelation principle fails when the format of each agent's strategy is an action

Wu, Haoyang (2020): The revelation principle fails when the format of each agent's strategy is an action.

Warning
There is a more recent version of this item available.
[thumbnail of MPRA_paper_104417.pdf]
Preview
PDF
MPRA_paper_104417.pdf

Download (85kB) | Preview

Abstract

In mechanism design theory, a designer would like to implement a social choice function which specifies her favorite outcome for each possible profile of agents' private types. The revelation principle asserts that if a social choice function can be implemented by a mechanism in equilibrium, then there exists a direct mechanism that can truthfully implement it.

This paper aims to propose a failure of the revelation principle. We point out that in any game the format of each agent's strategy is either an informational message or a realistic action, and the action format is very common in many practical cases. The main result is that: For any given social choice function, if the mechanism which implements it has action-format strategies, then ``\emph{honest and obedient}'' will not be the equilibrium of the corresponding direct mechanism. Consequently, the revelation principle fails when the format of each agent's strategy is an action.

Available Versions of this Item

Atom RSS 1.0 RSS 2.0

Contact us: mpra@ub.uni-muenchen.de

This repository has been built using EPrints software.

MPRA is a RePEc service hosted by Logo of the University Library LMU Munich.