Haider, Adnan (2005): Using Genetic Algorithms to Develop Strategies for the Prisoners Dilemma. Published in: Asian Journal of Information Technology , Vol. 5, No. 8 (5 August 2006): pp. 866-871.
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Abstract
The Prisoner’s Dilemma, a simple two-person game invented by Merrill Flood & Melvin Dresher in the 1950s, has been studied extensively in Game Theory, Economics, and Political Science because it can be seen as an idealized model for real-world phenomena such as arms races (Axelrod 1984). In this paper, I describe a GA to search for strategies to play the Iterated Prisoner’s Dilemma, in which the fitness of a strategy is its average score in playing 100 games with itself and with every other member of the population. Each strategy remembers the three previous turns with a given player, by using a population of 20 strategies, fitness-proportional selection, single-point crossover with Pc=0.7, and mutation with Pm=0.001.
Item Type: | MPRA Paper |
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Original Title: | Using Genetic Algorithms to Develop Strategies for the Prisoners Dilemma |
Language: | English |
Keywords: | GA, Crossover, Mutation and Fitness-proportional |
Subjects: | C - Mathematical and Quantitative Methods > C6 - Mathematical Methods ; Programming Models ; Mathematical and Simulation Modeling > C63 - Computational Techniques ; Simulation Modeling C - Mathematical and Quantitative Methods > C7 - Game Theory and Bargaining Theory > C72 - Noncooperative Games |
Item ID: | 28574 |
Depositing User: | Adnan Haider Adnan |
Date Deposited: | 04 Feb 2011 06:40 |
Last Modified: | 27 Sep 2019 02:28 |
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URI: | https://mpra.ub.uni-muenchen.de/id/eprint/28574 |