Kukushkin, Nikolai (2019): Quasiseparable aggregation in games with common local utilities.
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Abstract
Strategic games are considered where each player's total utility is an aggregate of local utilities obtained from the use of certain "facilities." All players using a facility obtain the same utility therefrom, which may depend on the identities of users and on their behavior. Individual improvements in such a game are acyclic if a "trimness" condition is satisfied by every facility and all aggregation rules are consistent with a separable ordering. Those conditions are satisfied, for instance, by bottleneck congestion games with an infinite set of facilities. Under appropriate additional assumptions, the existence of a Nash equilibrium is established.
Item Type: | MPRA Paper |
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Original Title: | Quasiseparable aggregation in games with common local utilities |
Language: | English |
Keywords: | Bottleneck congestion game; Game with structured utilities; Potential game; Aggregation; Separable ordering |
Subjects: | C - Mathematical and Quantitative Methods > C7 - Game Theory and Bargaining Theory > C72 - Noncooperative Games |
Item ID: | 93588 |
Depositing User: | Nikolai S. Kukushkin |
Date Deposited: | 01 May 2019 17:00 |
Last Modified: | 26 Sep 2019 11:02 |
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URI: | https://mpra.ub.uni-muenchen.de/id/eprint/93588 |