Kumabe, Masahiro and Mihara, H. Reiju (2007): The Nakamura numbers for computable simple games.
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Abstract
The Nakamura number of a simple game plays a critical role in preference aggregation (or multi-criterion ranking): the number of alternatives that the players can always deal with rationally is less than this number. We comprehensively study the restrictions that various properties for a simple game impose on its Nakamura number. We find that a computable game has a finite Nakamura number greater than three only if it is proper, nonstrong, and nonweak, regardless of whether it is monotonic or whether it has a finite carrier. The lack of strongness often results in alternatives that cannot be strictly ranked.
Item Type: | MPRA Paper |
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Original Title: | The Nakamura numbers for computable simple games |
Language: | English |
Keywords: | Nakamura number; voting games; core; Turing computability; axiomatic method; multi-criterion decision-making |
Subjects: | C - Mathematical and Quantitative Methods > C6 - Mathematical Methods ; Programming Models ; Mathematical and Simulation Modeling > C69 - Other D - Microeconomics > D7 - Analysis of Collective Decision-Making > D71 - Social Choice ; Clubs ; Committees ; Associations C - Mathematical and Quantitative Methods > C7 - Game Theory and Bargaining Theory > C71 - Cooperative Games |
Item ID: | 5849 |
Depositing User: | H. Reiju Mihara |
Date Deposited: | 21 Nov 2007 05:01 |
Last Modified: | 29 Sep 2019 15:47 |
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URI: | https://mpra.ub.uni-muenchen.de/id/eprint/5849 |
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The Nakamura numbers for computable simple games. (deposited 23 Jun 2007)
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