Kumabe, Masahiro and Mihara, H. Reiju (2007): Computability of simple games: A characterization and application to the core. Forthcoming in: Journal of Mathematical Economics
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The class of algorithmically computable simple games (i) includes the class of games that have finite carriers and (ii) is included in the class of games that have finite winning coalitions. This paper characterizes computable games, strengthens the earlier result that computable games violate anonymity, and gives examples showing that the above inclusions are strict. It also extends Nakamura's theorem about the nonemptyness of the core and shows that computable games have a finite Nakamura number, implying that the number of alternatives that the players can deal with rationally is restricted.
|Item Type:||MPRA Paper|
|Original Title:||Computability of simple games: A characterization and application to the core|
|Keywords:||Voting games; infinitely many players; recursion theory; Turing computability; computable manuals and contracts|
|Subjects:||C - Mathematical and Quantitative Methods > C7 - Game Theory and Bargaining Theory > C71 - Cooperative Games
D - Microeconomics > D9 - Intertemporal Choice and Growth > D90 - General
D - Microeconomics > D7 - Analysis of Collective Decision-Making > D71 - Social Choice; Clubs; Committees; Associations
C - Mathematical and Quantitative Methods > C6 - Mathematical Methods; Programming Models; Mathematical and Simulation Modeling > C69 - Other
|Depositing User:||H. Reiju Mihara|
|Date Deposited:||09. Aug 2007|
|Last Modified:||01. Mar 2013 18:46|
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Computability of simple games: A characterization and application to the core. (deposited 13. Oct 2006)
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